But most quests rewards Silver or Gold rarity chests, which take 3 and 6 hours to open respectively, unless you use premium currency gems to open them instantly (you can earn gems, but the rate is painfully low). Every mission will let you find a few chests in the level that are “wooden” rarity, open in five seconds and give you a few crafting materials. I’ll start with the worst offense, which is the chest system. What is not forgivable are the sheer amount of microtransactions Bethesda has jammed into Elder Scrolls Blades at every turn.
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